Technically yes, but only slightly.
Balance implications of +3 racial bonuses
How would adding a darkvision racial trait to Dragonborn affect balance?
Overall mechanical effects of 16 point buy in 5e
Ultimately, it seems like the components of Custom Lineage are strong for a build that relies on a single ability, but are not game ...
In a way, yes
As cpcodes mentioned in the comments, the Character Creation rules say that you can do the steps of character creation in any order:
The steps of character creation are presented in a suggested order, but you can complete them in whatever order you prefer.
So you could simply take your Fighter class before your background (or ancestry, ...
This is explicitly prohibited in the rules. You may have many ancestries, but the one you identify with primarily is your Heritage.
Versatile Heritages Advanced Player's Guide pg. 28
Though a character can have only one heritage, it doesn't mean characters with lineages tracing back to multiple ancestries or heritages don't exist. It's certainly possible ...
If a character takes Versatile Heritage, they cannot benefit from any other heritage, and if a character takes any other Heritage, they cannot benefit from Versatile Heritage.
In the section Playing a Versatile Heritage Advanced Players Guide, pg. 28
instead of choosing a heritage from those normally available to that ancestry, apply your chosen versatile ...
No, you cannot choose a versatile heritage for Elf Atavism
Elf Atavism provides very specific rules in a system where specific overrides general.
Generally, you choose a racial heritage
More specifically, you can alternatively choose a versatile heritage
Understandably, rules are only given for character creation
Even more specifically, you can take a ...
Just to add to what others have said: give your players a reason to want to fight giants.
A great example is the Hammer of Thunderbolts. It's a +1 hammer unless you're also wearing the Gauntlets of Ogre Power and a Belt of Giant Strength. You can add an NPC that recognises the hammer and says that the best place to look for that belt is areas with giants. ...
For a language, make it matter now
I'll also advocate the "just tell them" approach, if only because it is very, very hard to make sure that clues and hints are as clear to the players as they are to you, the DM. And it's not like the giants are a huge secret in Storm King's Thunder. But I totally get not wanting to be so blatant, so I have one ...
"The Letter" was once done to my fellow player. We received/found a letter from that PC's mentor. It was printed on a paper, with Symbol font and also written quite cryptically, but you can give just straight text of course. It told us what was to come, but left us do our own decisions on how to approach it. It also was a concrete item (online it ...
Don’t be subtle
My preferred approach: “This is me, the DM. I see you have an empty language and favoured enemy slot. Word to the wise: giants.”
The advantage of this is that it has about a 55% of avoiding the awkwardness that comes when your friend turned up ready for gridiron to a soccer match because of a misunderstanding about “football”.
But only about ...
The Charlatan background comes to mind as likely your character would have had to create an identity from scratch to blend in with society.
** Trait – False Identity
You have created a second identity that includes documentation, established acquaintances, and disguises that allow you to assume that persona. Additionally, you can forge documents including ...
Novice Shadow Hands
Novice Shadow Hands (ToB, p. 150) grant the wearer "the use of a single [Shadow Hand] maneuver for which he meets the prerequisite."
Tome of Battle is unclear on whether stances are maneuvers. On page 5, it says:
A stance is a special type of maneuver.
...but later (p. 43), it appears to contradict this:
A stance is not a ...
Inspired by @DavidCoffron 's answer:
Ranked - Choice rolling
There are three parts, and you can do the first two in either order depending on how much foreknowledge you want the players to have.
Part A: Rank Stats
Everyone ranks the 6 stats in order of importance to themselves.
Part B: Roll stats
Everyone rolls for the six stats in order. All of the rolls ...
Try the character first
I see this more often as a fear than a reality. And it only becomes a hinderance is you let it be one. Dnd is not a video game stats don't matter much unless you want them too.
Focus more on roleplay.
If one player having high stats makes other character useless, then you may be putting too much emphasis on stats. Low states should ...
There are quite a lot of methods to not have random results or limit the randomness of results of 'rolling ability scores'. However, applying those methods doesn't particularly mitigate any of the problems of rolling scores - it simply makes you roll them less, or not really roll them at all. (There are quite a lot of clever ways to basically remove the ...
OK, well I think the real reason anyone wants to roll ability scores is so that they can start with at least one high stat. In my games, I use point buy, however, the first "15" that you buy, is an 18 instead. It makes for a slightly more powerful party, but everyone feels more heroic that way. And it also maintains balance.
The Ring of Spell Storing, and another caster with the Shield spell
According to answers in this question, you can cast a reaction spell into the Ring of Spell Storing. This works through teamwork, but even then you can probably only do it 5 times before you need to refill the ring. Here's how to do it:
Acquire the Ring of Spell Storing
Befriend or pay ...
The options you've found are described correctly
Multiclassing, taking the Magic Initiate feat, talking to your GM, cheating, and getting a magic item all function exactly as you've described.
The strange one there is the Aberrant Dragonmark which cannot be cast using spell slots unless you are a Sorcerer. This would be similar to Magic Initiate in that you ...
(Note: answer based on first version of the question.)
Since you use heavy armor, STR can't be your dump stat. Therefore you could take 3 levels of fighter to become an Eldritch Knight. INT is irrelevant then, and to offset losing 3 levels of cleric and some spell slots, you get a fighting style, Second Wind, 1 Action Surge, 2 cantrips and 3 1st level ...
Bob didn't get the character he wanted out of character creation. The GM should have helped Bob create the character he wanted to play.
So, Bob went into character creation expecting to get a character who would be challenged by high-end gunplay and not worried by the cyberpunk day-to-day. Instead, he created a character who would not be challenged by high-...
Playing awakened animals isn't possible.
All playable characters are humanoid and either Small or Medium in size. A cat, even a cat given intelligence and the ability to speak with the Awaken spell, is not a viable player character. They're Tiny Beasts, not Humanoids, and rules for them only exist in the form of NPC stat blocks.
Additionally, if an awakened ...
Akixkisu's excellent suggestion made me think of a couple other possibilities:
Leonin, from Mythic Odysseys of Theros:
Leonin are proud lion-like hunters, many of whom live in defiance of
Shifter (Swiftstride or Wildhunt) from Eberron: Rising from the Last War and Wayfinder's Guide to Eberron:
Swiftstride are often predatory and feline... ...
Playing solo you can do ANYTHING you like
One of the best things about playing solo is that you don't have to worry so much about balance between races and classes, you only have to worry about having fun.
There may be rules for feline races (there are lots of books you have to pay for that you haven't got, and Tabaxi are a thing), but without buying those ...
You are looking to play a Tabaxi Wizard.
They are catlike humanoids
Hailing from a strange and distant land, wandering tabaxi are catlike humanoids driven by curiosity to collect interesting artifacts, gather tales and stories, and lay eyes on all the world’s wonders.
and have a feline trait
The Cat Lord, the divine figure responsible for the creation of ...